- corporate avatars used within jobs
- art-related avatars for machinima or photography
- role playing avatars for gaming and social interaction
There are some significant problems related to alts for both individuals and for the Second Life community as a whole which stem from a complete lack of account integration between a person's individual avatars:
- Virtual goods purchased for one avatar can not be shared (or sometimes even transferred) to one's other avatars.
- Many Second Life statistics are inflated, ranging from concurrent users to user-to-user monetary transactions.
The graphic on the right depicts the change from the current structure to a straightforward solution which would give residents the option of privately connecting their avatars under a master account with a merged inventory. This approach would free digital consumers to make full personal use of the virtual goods they purchase (at least within Second Life) while keeping the DRM in place that protects unauthorized copies.
The change would also reduce inaccuracies in statistics which now treat multiple avatars from a single person as multiple concurrent logins in the tracking statistics. It would also reduce the transfers within a person's family of alts which should not be counted in the economy numbers.
Anyway, just a brief thought. I have no idea what level of effort it would take on the programming end, and I'm sure I have not considered all of the potential consequences (positive and negative) of such a change.