tag:blogger.com,1999:blog-7329817540513850224.post3077554213640075288..comments2023-10-25T04:05:04.377-07:00Comments on Botgirl's Digital Playground: Will Virtual Worlds Ever Catch On?Botgirl Questihttp://www.blogger.com/profile/01707252228872837054noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-7329817540513850224.post-44954358876270163592011-02-06T17:11:14.083-08:002011-02-06T17:11:14.083-08:00soror: That's a good point. It would be intere...soror: That's a good point. It would be interesting to know more about what's going on in Korean, Chinese and Japanese virtual worlds. <br /><br />eirwenes: Both of those are interesting paradigms to ponder. How would human life be different if you could change your form as easily as in Second Life. And what would be the incentive to stay in the uncertain and dangerous physical world if you could enter a virtual world which was sensorial indistinguishable from RL.Botgirl Questihttps://www.blogger.com/profile/01707252228872837054noreply@blogger.comtag:blogger.com,1999:blog-7329817540513850224.post-16645609989808344262011-02-06T14:30:26.100-08:002011-02-06T14:30:26.100-08:00A couple of models from pop culture, both rather u...A couple of models from pop culture, both rather undesirable: the movie Surrogates, and the (canceled) TV series Caprica. The underlying issue in Surrogates seemed to be that people had abandoned the real to the point that the lower ends of Maslow's hierarchy, or at least some aspects of "basic" and "safety" were eschewed altogether. So many of the imagined futures are dystopian! (Not familiar with Stephenson.) Of course, if virtual reality were as intuitive as the analog stuff, I'd be happy to be the first to attempt utopia.eirweneshttps://www.blogger.com/profile/17597044148890649069noreply@blogger.comtag:blogger.com,1999:blog-7329817540513850224.post-7595999281758707062011-02-05T16:18:22.386-08:002011-02-05T16:18:22.386-08:00Yep, I have to agree that VWs are the very best of...Yep, I have to agree that VWs are the very best of social media platforms.<br />Don't forget in the Far East avatars are far more common than here. <br />Worldwide the growth is amazing.sororNishihttps://www.blogger.com/profile/17385408562954387986noreply@blogger.comtag:blogger.com,1999:blog-7329817540513850224.post-7121837379395037942011-02-05T10:18:14.647-08:002011-02-05T10:18:14.647-08:00Raven: I agree. I suspect that over the next decad...Raven: I agree. I suspect that over the next decade, the virtual and physical worlds will keep blending ever-more closely. If they ever perfect a contact lens display, we might have pervasive virtual overlays of RL.<br /><br />Shockwave: For sure. I'm working on an infographic/comic that looks at all the ways the automobile has impacted the world in ways that no one foresaw when they first came into use.<br /><br />Cisop: That's really interesting. I have posted a a few videos and images about bringing avatars into RL, including this <a href="http://www.flickr.com/photos/botgirlq/4126445898/" rel="nofollow">light-hearted comic</a>.Botgirl Questihttps://www.blogger.com/profile/01707252228872837054noreply@blogger.comtag:blogger.com,1999:blog-7329817540513850224.post-85052595002126320682011-02-05T09:33:02.349-08:002011-02-05T09:33:02.349-08:00Just a thought... in the future, maybe our virtual...Just a thought... in the future, maybe our virtual avatar can visit us in the real world. Either via hologram, or maybe even like in the movie "Surrogates" with Bruce Willis, but with hopefully a happier ending. I could see how this could help people with disabilities, be they physical, or just distance and or travel restrictions. Again, that was just a thought.Cisop Sixpencehttps://www.blogger.com/profile/15901167896370111707noreply@blogger.comtag:blogger.com,1999:blog-7329817540513850224.post-90244285803517572982011-02-05T09:18:28.008-08:002011-02-05T09:18:28.008-08:00I think Virtual Worlds, will catch on, but in a wa...I think Virtual Worlds, will catch on, but in a way we have yet to discover. <br /><br />SL, OpenSim, Blue Mars, will probably be the Gopher, to the WWWShockwave Plasmahttps://www.blogger.com/profile/09655169759399534885noreply@blogger.comtag:blogger.com,1999:blog-7329817540513850224.post-73926864709017386722011-02-05T08:49:08.638-08:002011-02-05T08:49:08.638-08:00Yes, I'm with the thought that SL and our curr...Yes, I'm with the thought that SL and our current incarnations of the metaverse are the start, and that the medium will become much more pervasive without making a huge "point" of being virtual.<br /><br />The actual world is moving toward virtualization as well through augmented reality applications (like LAYAR on the iphone) and I can imagine over time the actual and virtual will have fewer and fewer boundaries.Raven Haalanhttps://www.blogger.com/profile/10945814780896627064noreply@blogger.comtag:blogger.com,1999:blog-7329817540513850224.post-15157628317417541222011-02-05T08:34:38.674-08:002011-02-05T08:34:38.674-08:00Good points. I also think that we often confuse th...Good points. I also think that we often confuse the medium of virtual worlds with particular instances, such as Second Life, Blue Mars, etc. It seems to me that the virtual world paradigm will progress regardless of what happens to any particular vender.Botgirl Questihttps://www.blogger.com/profile/01707252228872837054noreply@blogger.comtag:blogger.com,1999:blog-7329817540513850224.post-11652525468928007602011-02-05T08:26:57.066-08:002011-02-05T08:26:57.066-08:00I have often thought that. While it may seem to b...I have often thought that. While it may seem to be stagnant compared to other new technologies, I think it is using this time to better it's self. Maturing, no longer just a place to have virtual sex, or gambling, but a place for educating, learning, doing and something it does better than all the others... Social Networking!<br /><br />Some things catch on quickly rise to new heights, then become forgotten. Remember Laser Disc, Beta Max, or even more recently Netscape and MySpace?<br /><br />I think Virtual Worlds are proving that they are not just a flash in the pan, or a fad. They have purpose beyond the hype. Virtual Worlds like Second Life are evolving. Better to grow slow and live a long life, than have an unsustainable growth spurt and die.Cisop Sixpencehttps://www.blogger.com/profile/15901167896370111707noreply@blogger.com